Mobile Learning
Mobile learning is the ability to
obtain or provide educational content on personal pocket devices such as smart phones
and mobiles. Educational terms refer to digital learning assets which include
any form of content or media made available on a personal device. Mobile
learning using handheld computers is in its infancy in terms of both
technologies and pedagogies. Due to this there is still some problem among the
industry advocates in how mobile learning should be defined: in terms of
devices and technologies; in terms of the mobility of learners and the mobility
of learning. Most researchers and educators probably view mobile
learning as the immediate descendant of e-learning.
How
is that different from e-learning?
E-learning has come to
define any dissemination of educational knowledge over the Internet. This creates
e-learning a subset of technology-based preparation. It also includes a number
of learning activities conducted on the Internet, mobile learning is one in it. Many
authors view mobile learning simply as the natural evolution of e-learning,
such as the wireless feature is often described as occupying a sub-space within
the e-learning space in which digital learning is a sub part.
Objectives
1. Encourage
‘anywhere, anytime’ learning- Mobile devices allow students to collect, execute,
and process info outside the classroom.
2. Reach underserved children - Because of their relatively low cost, handheld
devices can help advance digital equity, reaching and inspiring populations ‘at
the edges’ – children from economically disadvantaged communities and those
from developing countries.
3. Improve twenty-first century social interactions - Mobile technologies
have the power to promote and foster collaboration and communication.
4. Fit with learning environments - Mobile devices can help overcome
many of the challenges associated with larger technologies. Enable customize
learning experience Not all children are alike; instruction should be adaptable
to individual and diverse learners.
Challenges
1.
Cultural norms and
attitudes-
Though many experts believe that mobile devices have significant potential to
transform learning of children, parents as well as teachers apparently are not
yet convinced.
2.
No mobile theory of
learning
- Currently, no widely accepted learning theory for mobile technologies has
been accepted, hampering the effective assessment, and making of new apps for
learning.
3.
Limiting physical
attributes
- Poorly designed mobile technologies adversely affect usability and can
distract children from learning goals. Physical aspects of mobile technologies like
text entry restrictions, screen sixe that may prevent an optimal learning.
References:
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