It
is related to a more general concept called mediated reality, in which a view
of reality is modified (possibly even diminished rather than augmented) by a
computer. As a result, the technology functions by enhancing one’s current
perception of reality. By contrast, virtual reality replaces the real world
with a simulated one.
Augmentation
is conventionally in real-time and in semantic context with environmental
elements, such as sports scores on TV during a match. With the help of advanced
AR technology (e.g. adding computer vision and object recognition) the
information about the surrounding real world of the user becomes interactive
and digitally manipulable.
Artificial
information about the environment and its objects can be overlaid on the real
world.
On
the spectrum between virtual reality, which creates immersive,
computer-generated environments, and the real world, augmented reality is
closer to the real world.
Augmented
reality adds graphics, sounds, haptic feedback and smell to the natural world
as it exists.
Both
video games and cell phones are driving the development of augmented reality.
Everyone from tourists, to soldiers, to someone looking for the closest subway stop
can now benefit from the ability to place computer-generated graphics in their
field of vision.
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